Posted June 24, 2010 - 01:17 AM
Beauty shots and pics are great, but is the play as rickety and completely off-base as it was with 2K10?
If so - no thanks.
"The arms are now the appropriate length, and the legs aren't so Yao Ming-like and look more like the real NBA proportions," explains producer Eric Boenisch. "The old player model we had in the game for about four or five years, and we had used a guy (in motion-capture) who was 6-6 and had really short arms and it showed in the game."
"We had a great game last year, but it was marred by bugs." These bugs really hampered the online experience in "2K10", but Boenisch says that the team is focused on eliminating these problems in "NBA 2K11". Adds Boenisch:
"The most important thing for us is delivering a game that is easy to control and is completely bug free and polished. That's so, so important to us. We know that, and our fans deserve that, and that's what we're going to deliver. "And of course, Michael Jordan's on the cover. You can't go wrong with that."
Thank you designer(s) for proving in print that last year's game was inherently flawed on many levels. I love how he said last year's game was marred by bugs but then goes on to say how being bug free is so important to them.
Terrible press release.
Yeah guys, Jordan being on the cover doesn't make up for wasting people's $60. Make a good game and take your time on it. 2K games (and the Live series up until last year as well) are just a constantly declining sector of video games.
I agree with a couple people on here. Take your time, skip a year if need be and make a high quality game. Then instead of re-releasing the same flawed games, update the rosters every year. Charge $20 for the update and keep working on improving the game itself. If a new one is released every 2 years or so, but each time it's a marked improvement, the end result will get them more money.